Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Prossh, Skyraider of Kher

3BRG · Legendary Creature — Dragon

When you cast this spell, create X 0/1 red Kobold creature tokens named Kobolds of Kher Keep, where X is the amount of mana spent to cast it. Flying Sacrifice another creature: Prossh, Skyraider of Kher gets +1/+0 until end of turn. 5/5

Similar cards

Color identity:
NameManaTypeText
Iron Star 1Artifact Whenever a player casts a red spell, you may pay {1}. If you do, you gain 1 life.
Scurrid Colony 1GCreature — Squirrel Reach Scurrid Colony gets +2/+2 as long as you control eight or more lands. 2/2
Perimeter Sergeant 2WCreature — Human Soldier Whenever Perimeter Sergeant attacks, other Humans you control get +1/+0 until end of turn. 3/2
Adventuring Gear 1Artifact — Equipment Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Forbidden Orchard Land {T}: Add one mana of any color. Whenever you tap Forbidden Orchard for mana, target opponent creates a 1/1 colorless Spirit creature token.
Finale of Promise XRRSorcery You may cast up to one target instant card and/or up to one target sorcery card from your graveyard each with mana value X or less without paying their mana costs. If a spell cast this way would be put into your graveyard, exile it instead. If X is 10 or more, copy each of those spells twice. You may choose new targets for the copies.
Maelstrom Archangel WUBRGCreature — Angel Flying Whenever Maelstrom Archangel deals combat damage to a player, you may cast a spell from your hand without paying its mana cost. 5/5
Rescue from the Underworld 4BInstant As an additional cost to cast this spell, sacrifice a creature. Choose target creature card in your graveyard. Return that card and the sacrificed card to the battlefield under your control at the beginning of your next upkeep. Exile Rescue from the Underworld.
Rishkar's Expertise 4GGSorcery Draw cards equal to the greatest power among creatures you control. You may cast a spell with mana value 5 or less from your hand without paying its mana cost.
Unbreakable Formation 2WInstant Creatures you control gain indestructible until end of turn. Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.
Page 462