M:tG card similarity search
5GG · Creature — Beast
When Protean Hulk dies, search your library for any number of creature cards with total mana value 6 or less, put them onto the battlefield, then shuffle. 6/6
Name | Mana | Type | Text |
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Roalesk, Prime Specimen | 2GU | Legendary Creature — Human Mutant | Flying Whenever Roalesk, Prime Specimen or another permanent you control is turned face up, you may pay {X}. If you do, if X is 1 or more, conjure a duplicate of a random creature card with mana value X into your hand. Cloak it. It gains "{G/U}: Turn this creature face up" for as long as it remains face down. Disguise {G}{U} 4/5 |
Forerunner of the Legion | 2W | Creature — Vampire Knight | When Forerunner of the Legion enters the battlefield, you may search your library for a Vampire card, reveal it, then shuffle and put that card on top. Whenever another Vampire enters the battlefield under your control, target creature gets +1/+1 until end of turn. 2/2 |
Dakkon, Shadow Slayer | WUB | Legendary Planeswalker — Dakkon | Dakkon, Shadow Slayer enters the battlefield with a number of loyalty counters on him equal to the number of lands you control. [+1]: Surveil 2. [−3]: Exile target creature. [−6]: You may put an artifact card from your hand or graveyard onto the battlefield. Loyalty 0 |
Serene Offering | 1W | Instant | Destroy target enchantment. You gain life equal to its mana value. |
Foresight | 1U | Sorcery | Search your library for three cards, exile them, then shuffle. Draw a card at the beginning of the next turn's upkeep. |
Kari Zev's Expertise | 1RR | Sorcery | Gain control of target creature or Vehicle until end of turn. Untap it. It gains haste until end of turn. You may cast a spell with mana value 2 or less from your hand without paying its mana cost. |
Homarid Spawning Bed | UU | Enchantment | {1}{U}{U}, Sacrifice a blue creature: Create X 1/1 blue Camarid creature tokens, where X is the sacrificed creature's mana value. |
Cemetery Desecrator | 4BB | Creature — Zombie | Menace When Cemetery Desecrator enters the battlefield or dies, exile another card from a graveyard. When you do, choose one — • Remove X counters from target permanent, where X is the mana value of the exiled card. • Target creature an opponent controls gets -X/-X until end of turn, where X is the mana value of the exiled card. 4/4 |
Imp's Mischief | 1B | Instant | Change the target of target spell with a single target. You lose life equal to that spell's mana value. |
Chthonian Nightmare | 1B | Enchantment | When Chthonian Nightmare enters the battlefield, you get {E}{E}{E} (three energy counters). Pay X {E}, Sacrifice a creature, Return Chthonian Nightmare to its owner's hand: Return target creature card with mana value X from your graveyard to the battlefield. Activate only as a sorcery. |