M:tG card similarity search
1U · Instant
Kicker {W} (You may pay an additional {W} as you cast this spell.) If this spell was kicked, create a 1/1 white Soldier creature token. Counter target spell unless its controller pays {1} for each creature you control.
Name | Mana | Type | Text |
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Bother | 4W/UW/U | Sorcery | Create three 1/1 colorless Thopter artifact creature tokens with flying. Surveil 2. |
Quirion Dryad | 1G | Creature — Dryad | Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on Quirion Dryad. 1/1 |
Deep Forest Hermit | 3GG | Creature — Elf Druid | Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Deep Forest Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens. Squirrels you control get +1/+1. 1/1 |
Putrefaction | 4B | Enchantment | Whenever a player casts a green or white spell, that player discards a card. |
Mad Ratter | 3R | Creature — Goblin | Whenever you draw your second card each turn, create two 1/1 black Rat creature tokens. 1/2 |
Steel Golem | 3 | Artifact Creature — Golem | You can't cast creature spells. 3/4 |
Bone Offering | 2B | Sorcery — Adventure | Create a tapped 4/1 black Skeleton creature token with menace. (Then exile this card. You may cast the artifact later from exile.) |
Xira, the Golden Sting | 1BRG | Legendary Creature — Insect Assassin | Flying, haste Whenever Xira, the Golden Sting attacks, put an egg counter on another target creature without an egg counter on it. When that creature dies, if it has an egg counter on it, draw a card and create a 1/1 black Insect creature token with flying. 3/3 |
Grid Monitor | 4 | Artifact Creature — Construct | You can't cast creature spells. 4/6 |
A-Phylath, World Sculptor | 4RG | Legendary Creature — Elemental | Trample When Phylath, World Sculptor enters the battlefield, create a 0/1 green Plant creature token for each basic land you control. Landfall — Whenever a land enters the battlefield under your control, put four +1/+1 counters on target Plant you control. It gains trample until end of turn. 5/5 |