M:tG card similarity search
4W · Enchantment
If a source an opponent controls would deal damage to you, prevent 1 of that damage.
Name | Mana | Type | Text |
---|---|---|---|
Aura Barbs | 2R | Instant — Arcane | Each enchantment deals 2 damage to its controller, then each Aura attached to a creature deals 2 damage to the creature it's attached to. |
Typhoon | 2G | Sorcery | Typhoon deals damage to each opponent equal to the number of Islands that player controls. |
Argothian Treefolk | 3GG | Creature — Treefolk | Prevent all damage that would be dealt to Argothian Treefolk by artifact sources. 3/5 |
Samite Archer | 1WU | Creature — Human Cleric Archer | {T}: Prevent the next 1 damage that would be dealt to any target this turn. {T}: Samite Archer deals 1 damage to any target. 1/1 |
Burn the Accursed | 4R | Instant | Burn the Accursed deals 5 damage to target creature and 2 damage to that creature's controller. If that creature would die this turn, exile it instead. |
The Sound of Drums | 2R | Enchantment — Aura | Enchant creature Enchanted creature is goaded. If enchanted creature would deal combat damage to a permanent or player, it deals double that damage instead. {2}{R}: Return The Sound of Drums from your graveyard to your hand. |
Blood of the Martyr | WWW | Instant | Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead. |
Indoraptor, the Perfect Hybrid | 1B/GR | Legendary Creature — Dinosaur Mutant | Bloodthirst X (This creature enters the battlefield with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.) Menace Enrage — Whenever Indoraptor, the Perfect Hybrid is dealt damage, choose an opponent at random. Indoraptor deals damage equal to its power to that player unless they sacrifice a nontoken creature. 3/1 |
Healing Grace | W | Instant | Prevent the next 3 damage that would be dealt to any target this turn by a source of your choice. You gain 3 life. |
Patient Zero | 1B | Creature — Zombie | Lifelink Damage isn't removed from creatures your opponents control during cleanup steps. 2/2 |