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17 May 2024: Card library updated.

Protection of the Hekma

4W · Enchantment

If a source an opponent controls would deal damage to you, prevent 1 of that damage.

Similar cards

Color identity:
NameManaTypeText
Hurricane XGSorcery Hurricane deals X damage to each creature with flying and each player.
Squall Line XGGInstant Squall Line deals X damage to each creature with flying and each player.
Scars of the Veteran 4WInstant You may exile a white card from your hand rather than pay this spell's mana cost. Prevent the next 7 damage that would be dealt to any target this turn. If it's a creature, put a +0/+1 counter on it for each 1 damage prevented this way at the beginning of the next end step.
Armed Response 2WInstant Armed Response deals damage to target attacking creature equal to the number of Equipment you control.
Blazing Salvo RInstant Blazing Salvo deals 3 damage to target creature unless that creature's controller has Blazing Salvo deal 5 damage to them.
Karma 2WWEnchantment At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps they control.
Phantom Centaur 2GGCreature — Centaur Spirit Protection from black Phantom Centaur enters the battlefield with three +1/+1 counters on it. If damage would be dealt to Phantom Centaur, prevent that damage. Remove a +1/+1 counter from Phantom Centaur. 2/0
Let the Galaxy Burn X5RSorcery Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Let the Galaxy Burn deals X plus 2 damage to each creature that didn't enter the battlefield this turn.
Field Surgeon 1WCreature — Human Cleric Tap an untapped creature you control: Prevent the next 1 damage that would be dealt to target creature this turn. 1/1
Loafing Giant 4RCreature — Giant Whenever Loafing Giant attacks or blocks, mill a card. If a land card was milled this way, prevent all combat damage Loafing Giant would deal this turn. 4/6
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