M:tG card similarity search
2W · Creature — Human Warrior
Partner with Impetuous Protege (When this creature enters the battlefield, target player may put Impetuous Protege into their hand from their library, then shuffle.) {W}, {T}: Tap target creature. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Valiant Knight | 3W | Creature — Human Knight | Other Knights you control get +1/+1. {3}{W}{W}: Knights you control gain double strike until end of turn. 3/4 |
Generous Visitor | G | Creature — Spirit | Whenever you cast an enchantment spell, put a +1/+1 counter on target creature. 1/1 |
Lowland Tracker | 4W | Creature — Human Soldier | First strike Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.) 2/2 |
Black Dragon Gate | Land — Gate | Black Dragon Gate enters the battlefield tapped. As Black Dragon Gate enters the battlefield, choose a color other than black. {T}: Add {B} or one mana of the chosen color. | |
Thriving Moor | Land | Thriving Moor enters the battlefield tapped. As Thriving Moor enters the battlefield, choose a color other than black. {T}: Add {B} or one mana of the chosen color. | |
Dreadhorde Butcher | BR | Creature — Zombie Warrior | Haste Whenever Dreadhorde Butcher deals combat damage to a player or planeswalker, put a +1/+1 counter on Dreadhorde Butcher. When Dreadhorde Butcher dies, it deals damage equal to its power to any target. 1/1 |
Bereaved Survivor | 2W | Creature — Human Peasant | When another creature you control dies, transform Bereaved Survivor. 2/1 |
Melira, the Living Cure | GW | Legendary Creature — Human Scout | If you would get one or more poison counters, instead you get one poison counter and you can't get additional poison counters this turn. Exile Melira, the Living Cure: Choose another target creature or artifact. When it's put into a graveyard this turn, return that card to the battlefield under its owner's control. 3/3 |
Blinding Flare | R | Sorcery | Strive — This spell costs {R} more to cast for each target beyond the first. Any number of target creatures can't block this turn. |
Dig Deep | 1G | Sorcery — Adventure | Choose target creature. Mill four cards, then put a +1/+1 counter on that creature for each creature card milled this way. |