Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Proven Combatant

U · Creature — Human Warrior

Eternalize {4}{U}{U} ({4}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Warrior with no mana cost. Eternalize only as a sorcery.) 1/1

Similar cards

Color identity:
NameManaTypeText
Ruthless Sniper BCreature — Human Archer Whenever you cycle or discard a card, you may pay {1}. If you do, put a -1/-1 counter on target creature. 1/2
Nimana Skitter-Sneak 3BCreature — Human Rogue As long as an opponent has eight or more cards in their graveyard, Nimana Skitter-Sneak gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.) 3/4
Rasaad, Sylvan Monk 2GWLegendary Creature — Human Monk When Rasaad, Sylvan Monk dies, create two 2/2 green Boar creature tokens. 4/4
Village Ironsmith 1RCreature — Human Werewolf First strike At the beginning of each upkeep, if no spells were cast last turn, transform Village Ironsmith. 1/1
Ravos, Soultender 3WBLegendary Creature — Human Cleric Flying Other creatures you control get +1/+1. At the beginning of your upkeep, you may return target creature card from your graveyard to your hand. Partner (You can have two commanders if both have partner.) 2/2
Falkenrath Torturer 2BCreature — Vampire Sacrifice a creature: Falkenrath Torturer gains flying until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Torturer. 2/1
Johnny, Combo Player 2UULegendary Creature — Human Gamer {4}: Search your library for a card, put that card into your hand, then shuffle. 1/1
Skirk Prospector RCreature — Goblin Sacrifice a Goblin: Add {R}. 1/1
Snare Tactician 2WCreature — Human Soldier Whenever you cycle a card, tap target creature an opponent controls. 2/3
Gyre Sage 1GCreature — Elf Druid Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) {T}: Add {G} for each +1/+1 counter on Gyre Sage. 1/2
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