M:tG card similarity search
5WW · Sorcery
You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, your life total becomes 26. Your life total becomes 26.
Name | Mana | Type | Text |
---|---|---|---|
Death Watch | B | Enchantment — Aura | Enchant creature When enchanted creature dies, its controller loses life equal to its power and you gain life equal to its toughness. |
Curse of Fool's Wisdom | 4BB | Enchantment — Aura Curse | Enchant player Whenever enchanted player draws a card, they lose 2 life and you gain 2 life. Madness {3}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |
Shaman of Forgotten Ways | 2G | Creature — Human Shaman | {T}: Add two mana in any combination of colors. Spend this mana only to cast creature spells. Formidable — {9}{G}{G}, {T}: Each player's life total becomes the number of creatures they control. Activate only if creatures you control have total power 8 or greater. 2/3 |
Certain Death | 5B | Sorcery | Destroy target creature. Its controller loses 2 life and you gain 2 life. |
Vile Consumption | 1UB | Enchantment | All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay 1 life." |
Benediction of Moons | W | Sorcery | You gain 1 life for each player. Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.) When the creature Benediction of Moons haunts dies, you gain 1 life for each player. |
Protean War Engine | RW | Artifact — Vehicle | As Protean War Engine enters the battlefield, draft a card from Protean War Engine's spellbook and exile it. Whenever Protean War Engine becomes crewed, until end of turn, it becomes a copy of the exiled card, except it's a Vehicle artifact in addition to its other types. Crew 3 0/4 |
Hidden Gibbons | G | Enchantment | When an opponent casts an instant spell, if Hidden Gibbons is an enchantment, Hidden Gibbons becomes a 4/4 Ape creature. |
Stormfist Crusader | BR | Creature — Human Knight | Menace At the beginning of your upkeep, each player draws a card and loses 1 life. 2/2 |
Life Goes On | G | Instant | You gain 4 life. If a creature died this turn, you gain 8 life instead. |