Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Prowl, Stoic Strategist

3W · Legendary Artifact Creature — Robot

More Than Meets the Eye {2}{W} (You may cast this card converted for {2}{W}.) Whenever Prowl attacks, exile up to one other target tapped creature or Vehicle. For as long as that card remains exiled, its owner may play it. Whenever a player plays a card exiled with Prowl, you draw a card and convert Prowl. 3/3

Similar cards

Color identity:
NameManaTypeText
Deadeye Rig-Hauler 3UCreature — Human Pirate Raid — When Deadeye Rig-Hauler enters the battlefield, if you attacked this turn, you may return target creature to its owner's hand. 3/2
Scald 1REnchantment Whenever a player taps an Island for mana, Scald deals 1 damage to that player.
True Identity 1WEnchantment Whenever True Identity or another permanent you control is turned face up, scry 1, then draw a card. This ability triggers only once each turn. Disguise {W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.)
Banisher Priest 1WWCreature — Human Cleric When Banisher Priest enters the battlefield, exile target creature an opponent controls until Banisher Priest leaves the battlefield. (That creature returns under its owner's control.) 2/2
Manabarbs 3REnchantment Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player.
Skyshroud Blessing 1GInstant All lands gain shroud until end of turn. (They can't be the targets of spells or abilities.) Draw a card.
Tel-Jilad Defiance 1GInstant Target creature gains protection from artifacts until end of turn. Draw a card.
Possessed Portal 8Artifact If a player would draw a card, that player skips that draw instead. At the beginning of each end step, each player sacrifices a permanent unless they discard a card.
Brutal Cathar 2WCreature — Human Soldier Werewolf When this creature enters the battlefield or transforms into Brutal Cathar, exile target creature an opponent controls until this creature leaves the battlefield. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 2/2
Depopulate 2WWSorcery Each player who controls a multicolored creature draws a card. Then destroy all creatures.
Page 272