Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Prowler's Helm

2 · Artifact — Equipment

Equipped creature can't be blocked except by Walls. Equip {2}

Similar cards

Color identity:
NameManaTypeText
Krark-Clan Ogre 3RRCreature — Ogre {R}, Sacrifice an artifact: Target creature can't block this turn. 3/3
Lawmage's Binding 1WUEnchantment — Aura Flash Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated.
Light of Day 3WEnchantment Black creatures can't attack or block.
Mindless Null 2BCreature — Zombie Mindless Null can't block unless you control a Vampire. 2/2
Detective of the Month 2UCreature — Human Detective Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) As long as you have the city's blessing, Detectives you control can't be blocked. Whenever you draw your second card each turn, create a 2/2 white and blue Detective creature token. 2/3
Temmet, Vizier of Naktamun WULegendary Creature — Human Cleric At the beginning of combat on your turn, target creature token you control gets +1/+1 until end of turn and can't be blocked this turn. Embalm {3}{W}{U} ({3}{W}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.) 2/2
Kick in the Door RSorcery Put a +1/+1 counter on target creature. That creature gains haste until end of turn and can't be blocked by Walls this turn. Venture into the dungeon. (Enter the first room or advance to the next room.)
Way of the Thief 3UEnchantment — Aura Enchant creature Enchanted creature gets +2/+2. Enchanted creature can't be blocked as long as you control a Gate.
Despotic Scepter 1Artifact {T}: Destroy target permanent you own. It can't be regenerated.
Corsairs of Umbar 3UCreature — Human Pirate {2}{U}: Target Goblin, Orc, or Pirate can't be blocked this turn. Whenever Corsairs of Umbar deals combat damage to a player, amass Orcs 3. (Put three +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) 3/3
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