M:tG card similarity search
3B · Creature — Human Rogue
Whenever you sacrifice another creature, exile it. If that creature was a token, put a +1/+1 counter on Prowling Geistcatcher. When Prowling Geistcatcher leaves the battlefield, return each card exiled with it to the battlefield under your control. 2/4
Name | Mana | Type | Text |
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Titania's Boon | 3G | Sorcery | Put a +1/+1 counter on each creature you control. |
Barkhide Troll | GG | Creature — Troll | Barkhide Troll enters the battlefield with a +1/+1 counter on it. {1}, Remove a +1/+1 counter from Barkhide Troll: Barkhide Troll gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) 2/2 |
Gruul Ragebeast | 5RG | Creature — Beast | Whenever Gruul Ragebeast or another creature enters the battlefield under your control, that creature fights target creature an opponent controls. 6/6 |
AWOL | 2W | Instant | Exile target attacking creature. Then remove it from the game. Then put it into the absolutely-removed-from-the-freaking-game-forever zone. |
Another Round | XX2W | Sorcery | Exile any number of creatures you control, then return them to the battlefield under their owner's control. Then repeat this process X more times. |
Taborax, Hope's Demise | 2B | Legendary Creature — Demon Cleric | Flying Taborax, Hope's Demise has lifelink as long as it has five or more +1/+1 counters on it. Whenever another nontoken creature you control dies, put a +1/+1 counter on Taborax. If that creature was a Cleric, you may draw a card. If you do, you lose 1 life. 2/2 |
Thieves' Auction | 4RRR | Sorcery | Exile all nontoken permanents. Starting with you, each player chooses one of the exiled cards and puts it onto the battlefield tapped under their control. Repeat this process until all cards exiled this way have been chosen. |
Dragonsguard Elite | 1G | Creature — Human Druid | Magecraft — Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on Dragonsguard Elite. {4}{G}{G}: Double the number of +1/+1 counters on Dragonsguard Elite. 2/2 |
Unholy Indenture | 2B | Enchantment — Aura | Enchant creature When enchanted creature dies, return that card to the battlefield under your control with a +1/+1 counter on it. |
Invasion of Moag | 2GW | Battle — Siege | (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Moag enters the battlefield, put a +1/+1 counter on each creature you control. |