M:tG card similarity search
1GG · Creature — Cat Snake
This spell can't be countered. Creature spells you control can't be countered. 4/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Scar | B/R | Instant | Put a -1/-1 counter on target creature. |
| Sister of Silence | 4U | Creature — Human Knight | Flash Psychic Abomination — When Sister of Silence enters the battlefield, counter target instant spell, sorcery spell, activated ability, or triggered ability. 3/3 |
| Swan Song | U | Instant | Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying. |
| Divine Intervention | 6WW | Enchantment | Divine Intervention enters the battlefield with two intervention counters on it. At the beginning of your upkeep, remove an intervention counter from Divine Intervention. When you remove the last intervention counter from Divine Intervention, the game is a draw. |
| Galadriel's Dismissal | W | Instant | Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) Target creature phases out. If this spell was kicked, each creature target player controls phases out instead. (Treat phased-out creatures and anything attached to them as though they don't exist until their controller's next turn.) |
| Unyaro Griffin | 3W | Creature — Griffin | Flying Sacrifice Unyaro Griffin: Counter target red instant or sorcery spell. 2/2 |
| Alchemist's Vial | 2 | Artifact | When Alchemist's Vial enters the battlefield, draw a card. {1}, {T}, Sacrifice Alchemist's Vial: Target creature can't attack or block this turn. |
| Skittering Horror | 2B | Creature — Phyrexian Horror | When you cast a creature spell, sacrifice Skittering Horror. 4/3 |
| Clock of DOOOOOOOOOOOOM! | 4 | Artifact | {4}, {T}: Move the CRANK! counter to your Contraption deck's next sprocket and crank any number of that sprocket's Contraptions. |
| Autonomous Assembler | 5 | Artifact Creature — Assembly-Worker | Prototype {1}{W} — 2/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Vigilance {1}, {T}: Put a +1/+1 counter on target Assembly-Worker you control. 4/5 |