M:tG card similarity search
1U · Enchantment — Aura
Enchant creature Enchanted creature has "{T}: This creature deals 1 damage to any target."
Name | Mana | Type | Text |
---|---|---|---|
A-Goggles of Night | 1U | Artifact — Equipment | Whenever equipped creature deals combat damage to a player, scry 1, then draw a card. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
Goggles of Night | 1U | Artifact — Equipment | Whenever equipped creature deals combat damage to a player, scry 1, then draw a card. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
Chronic Flooding | 1U | Enchantment — Aura | Enchant land Whenever enchanted land becomes tapped, its controller mills three cards. |
Elspeth, Sun's Champion | 4WW | Legendary Planeswalker — Elspeth | [+1]: Create three 1/1 white Soldier creature tokens. [−3]: Destroy all creatures with power 4 or greater. [−7]: You get an emblem with "Creatures you control get +2/+2 and have flying." Loyalty 4 |
Flame Elemental | 2RR | Creature — Elemental | {R}, {T}, Sacrifice Flame Elemental: It deals damage equal to its power to target creature. 3/2 |
Death Charmer | 2B | Creature — Worm Mercenary | Whenever Death Charmer deals combat damage to a creature, that creature's controller loses 2 life unless they pay {2}. 2/2 |
Uncivil Unrest | 4R | Enchantment | Nontoken creatures you control have riot. (They enter the battlefield with your choice of a +1/+1 counter or haste.) If a creature you control with a +1/+1 counter on it would deal damage to a permanent or player, it deals double that damage instead. |
Alpha Brawl | 6RR | Sorcery | Target creature an opponent controls deals damage equal to its power to each other creature that player controls, then each of those creatures deals damage equal to its power to that creature. |
Celestial Ancient | 3WW | Creature — Elemental | Flying Whenever you cast an enchantment spell, put a +1/+1 counter on each creature you control. 3/3 |
Undercity Troll | 1G | Creature — Troll | Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) {2}{G}: Regenerate Undercity Troll. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) 2/2 |