M:tG card similarity search
2U · Creature — Wall
Defender (This creature can't attack.) Whenever Psychic Membrane blocks, you may draw a card. 0/3
Name | Mana | Type | Text |
---|---|---|---|
Inkfathom Infiltrator | U/BU/B | Creature — Merfolk Rogue | Inkfathom Infiltrator can't block and can't be blocked. 2/1 |
Urgoros, the Empty One | 4BB | Legendary Creature — Specter | Flying Whenever Urgoros, the Empty One deals combat damage to a player, that player discards a card at random. If the player can't, you draw a card. 4/3 |
Abu Ja'far | W | Creature — Human | When Abu Ja'far dies, destroy all creatures blocking or blocked by it. They can't be regenerated. 0/1 |
Overwhelmed Archivist | 2U | Creature — Human Wizard | When Overwhelmed Archivist enters the battlefield, draw a card, then discard a card. Disturb {3}{U} (You may cast this card from your graveyard transformed for its disturb cost.) 3/2 |
War-Trained Slasher | 3R | Creature — Wolverine Dinosaur | Menace (This creature can't be blocked except by two or more creatures.) Whenever War-Trained Slasher attacks a battle, double its power until end of turn. 4/3 |
Woodvine Elemental | 4GW | Creature — Elemental | Trample Parley — Whenever Woodvine Elemental attacks, each player reveals the top card of their library. For each nonland card revealed this way, attacking creatures you control get +1/+1 until end of turn. Then each player draws a card. 4/4 |
A-Shipwreck Sifters | 1U | Creature — Spirit | When Shipwreck Sifters enters the battlefield, draw a card, then discard a card. Whenever a Spirit card or a card with disturb is put into your graveyard from anywhere, put a +1/+1 counter on Shipwreck Sifters. 1/2 |
Vigean Hydropon | 1GU | Creature — Plant Mutant | Graft 5 (This creature enters the battlefield with five +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) Vigean Hydropon can't attack or block. 0/0 |
Hapless Researcher | U | Creature — Human Wizard | Sacrifice Hapless Researcher: Draw a card, then discard a card. 1/1 |
Jackal Familiar | R | Creature — Jackal | Jackal Familiar can't attack or block alone. 2/2 |