Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Psychic Membrane

2U · Creature — Wall

Defender (This creature can't attack.) Whenever Psychic Membrane blocks, you may draw a card. 0/3

Similar cards

Color identity:
NameManaTypeText
Burning Sun Cavalry 1RCreature — Human Knight Whenever Burning Sun Cavalry attacks or blocks while you control a Dinosaur, Burning Sun Cavalry gets +1/+1 until end of turn. 2/2
Tangleclaw Werewolf 2GGCreature — Werewolf Horror Tangleclaw Werewolf can block an additional creature each combat. {6}{G}: Transform Tangleclaw Werewolf. 2/4
Isperia, Supreme Judge 2WWUULegendary Creature — Sphinx Flying Whenever a creature attacks you or a planeswalker you control, you may draw a card. 6/4
Soldevi Sentry 1Artifact Creature — Soldier {1}: Choose target opponent. Regenerate Soldevi Sentry. When it regenerates this way, that player may draw a card. 1/1
Guiltfeeder 3BBCreature — Horror Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever Guiltfeeder attacks and isn't blocked, defending player loses 1 life for each card in their graveyard. 0/4
Horn of Greed 3Artifact Whenever a player plays a land, that player draws a card.
Scroll of Origins 2Artifact {2}, {T}: Draw a card if you have seven or more cards in hand.
Boon of the Wish-Giver 4UUSorcery Draw four cards. Cycling {1} ({1}, Discard this card: Draw a card.)
Grave-Shell Scarab 2BGGCreature — Insect {1}, Sacrifice Grave-Shell Scarab: Draw a card. Dredge 1 (If you would draw a card, you may mill a card instead. If you do, return this card from your graveyard to your hand.) 4/4
Scroll Thief 2UCreature — Merfolk Rogue Whenever Scroll Thief deals combat damage to a player, draw a card. 1/3
Page 49