Card Codex

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17 May 2024: Card library updated.

Psychic Pickpocket

4U · Creature — Cephalid Rogue

When Psychic Pickpocket enters the battlefield, it connives. When it connives this way, return up to one target nonland permanent to its owner's hand. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) 3/2

Similar cards

Color identity:
NameManaTypeText
Tranquil Cove Land Tranquil Cove enters the battlefield tapped. When Tranquil Cove enters the battlefield, you gain 1 life. {T}: Add {W} or {U}.
Wind-Scarred Crag Land Wind-Scarred Crag enters the battlefield tapped. When Wind-Scarred Crag enters the battlefield, you gain 1 life. {T}: Add {R} or {W}.
Alpine Meadow Snow Land — Mountain Plains ({T}: Add {R} or {W}.) Alpine Meadow enters the battlefield tapped.
Arctic Treeline Snow Land — Forest Plains ({T}: Add {G} or {W}.) Arctic Treeline enters the battlefield tapped.
Contaminated Aquifer Land — Island Swamp ({T}: Add {U} or {B}.) Contaminated Aquifer enters the battlefield tapped.
Geothermal Bog Land — Swamp Mountain ({T}: Add {B} or {R}.) Geothermal Bog enters the battlefield tapped.
Glacial Floodplain Snow Land — Plains Island ({T}: Add {W} or {U}.) Glacial Floodplain enters the battlefield tapped.
Haunted Mire Land — Swamp Forest ({T}: Add {B} or {G}.) Haunted Mire enters the battlefield tapped.
Highland Forest Snow Land — Mountain Forest ({T}: Add {R} or {G}.) Highland Forest enters the battlefield tapped.
Ice Tunnel Snow Land — Island Swamp ({T}: Add {U} or {B}.) Ice Tunnel enters the battlefield tapped.
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