M:tG card similarity search
U · Sorcery
Psychic Purge deals 1 damage to any target. When a spell or ability an opponent controls causes you to discard Psychic Purge, that player loses 5 life.
Name | Mana | Type | Text |
---|---|---|---|
Mind Warp | X3B | Sorcery | Look at target player's hand and choose X cards from it. That player discards those cards. |
Shire Shirriff | 1W | Creature — Halfling Soldier | Vigilance When Shire Shirriff enters the battlefield, you may sacrifice a token. When you do, exile target creature an opponent controls until Shire Shirriff leaves the battlefield. 2/2 |
Vedalken Plotter | 2U | Creature — Vedalken Wizard | When Vedalken Plotter enters the battlefield, exchange control of target land you control and target land an opponent controls. 1/1 |
Magus of the Wheel | 2R | Creature — Human Wizard | {1}{R}, {T}, Sacrifice Magus of the Wheel: Each player discards their hand, then draws seven cards. 3/3 |
Manascape Refractor | 3 | Artifact | Manascape Refractor enters the battlefield tapped. Manascape Refractor has all activated abilities of all lands on the battlefield. You may spend mana as though it were mana of any color to pay the activation costs of Manascape Refractor's abilities. |
Urabrask the Hidden | 3RR | Legendary Creature — Phyrexian Praetor | Creatures you control have haste. Creatures your opponents control enter the battlefield tapped. 4/4 |
Baneful Omen | 4BBB | Enchantment | At the beginning of your end step, you may reveal the top card of your library. If you do, each opponent loses life equal to that card's mana value. |
Elite Guardmage | 2WU | Creature — Human Wizard | Flying When Elite Guardmage enters the battlefield, you gain 3 life and draw a card. 2/3 |
Pestilent Cauldron | 2B | Artifact | {T}, Discard a card: Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." {1}, {T}: Each opponent mills cards equal to the amount of life you gained this turn. {4}, {T}: Exile four target cards from a single graveyard. Draw a card. |
Gloom | 2B | Enchantment | White spells cost {3} more to cast. Activated abilities of white enchantments cost {3} more to activate. |