M:tG card similarity search
U · Sorcery
Psychic Purge deals 1 damage to any target. When a spell or ability an opponent controls causes you to discard Psychic Purge, that player loses 5 life.
Name | Mana | Type | Text |
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Vulshok Sorcerer | 1RR | Creature — Human Shaman | Haste {T}: Vulshok Sorcerer deals 1 damage to any target. 1/1 |
Town-Razer Tyrant | 2RR | Creature — Dragon | Flying When Town-Razer Tyrant enters the battlefield, target nonbasic land you don't control loses all abilities except mana abilities and gains "At the beginning of your upkeep, this permanent deals 2 damage to you unless you sacrifice it." 4/4 |
Exquisite Blood | 4B | Enchantment | Whenever an opponent loses life, you gain that much life. |
Rolling Temblor | 2R | Sorcery | Rolling Temblor deals 2 damage to each creature without flying. Flashback {4}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Ancient Hydra | 4R | Creature — Hydra | Fading 5 (This creature enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) {1}, Remove a fade counter from Ancient Hydra: It deals 1 damage to any target. 5/1 |
Skeleton Archer | 3B | Creature — Skeleton Archer | When Skeleton Archer enters the battlefield, it deals 1 damage to any target. 3/3 |
Wildfire Cerberus | 4R | Creature — Dog | {5}{R}{R}: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.) When Wildfire Cerberus becomes monstrous, it deals 2 damage to each opponent and each creature they control. 4/3 |
Drannith Stinger | 1R | Creature — Human Wizard | Whenever you cycle another card, Drannith Stinger deals 1 damage to each opponent. Cycling {1} ({1}, Discard this card: Draw a card.) 2/2 |
Fodder Cannon | 4 | Artifact | {4}, {T}, Sacrifice a creature: Fodder Cannon deals 4 damage to target creature. |
Sorin Markov | 3BBB | Legendary Planeswalker — Sorin | [+2]: Sorin Markov deals 2 damage to any target and you gain 2 life. [−3]: Target opponent's life total becomes 10. [−7]: You control target player during that player's next turn. Loyalty 4 |