M:tG card similarity search
4UB · Creature — Nightmare Horror
Flying When Psychic Symbiont enters the battlefield, target opponent discards a card and you draw a card. 3/3
Name | Mana | Type | Text |
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Snapping Drake | 3U | Creature — Drake | Flying (This creature can't be blocked except by creatures with flying or reach.) 3/2 |
Soaring Drake | 2U | Creature — Drake | Flying 2/3 |
Wind Drake | 2U | Creature — Drake | Flying 2/2 |
Radiant Solar | 5W | Creature — Angel | Flying, lifelink Whenever Radiant Solar or another nontoken creature enters the battlefield under your control, venture into the dungeon. (Enter the first room or advance to the next room.) {W}, Discard Radiant Solar: Venture into the dungeon and you gain 3 life. 3/6 |
Mysteries of the Deep | 4U | Instant | Draw two cards. Landfall — If you had a land enter the battlefield under your control this turn, draw three cards instead. |
Sire of Insanity | 4BR | Creature — Demon | At the beginning of each end step, each player discards their hand. 6/4 |
Wicked Guardian | 3B | Creature — Human Noble | When Wicked Guardian enters the battlefield, you may have it deal 2 damage to another creature you control. If you do, draw a card. 4/2 |
Spined Thopter | 2U/P | Artifact Creature — Phyrexian Thopter | ({U/P} can be paid with either {U} or 2 life.) Flying 2/1 |
Talon Trooper | 1WU | Creature — Bird Scout | Flying 2/3 |
Malanthrope | 1GU | Creature — Tyranid | Flying Scavenge the Dead — When Malanthrope enters the battlefield, exile target player's graveyard. Put a +1/+1 counter on Malanthrope for each creature card exiled this way. 2/2 |