Card Codex

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17 May 2024: Card library updated.

Psychic Transfer

4U · Sorcery

If the difference between your life total and target player's life total is 5 or less, exchange life totals with that player.

Similar cards

Color identity:
NameManaTypeText
Owlin Shieldmage 3WBCreature — Bird Warlock Flying Ward—Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.) 3/3
Kiss of the Amesha 4WUSorcery Target player gains 7 life and draws two cards.
Illumination WWInstant Counter target artifact or enchantment spell. Its controller gains life equal to its mana value.
Lolth, Spider Queen 3BBLegendary Planeswalker — Lolth Whenever a creature you control dies, put a loyalty counter on Lolth, Spider Queen. [0]: You draw a card and you lose 1 life. [−3]: Create two 2/1 black Spider creature tokens with menace and reach. [−8]: You get an emblem with "Whenever an opponent is dealt combat damage by one or more creatures you control, if that player lost less than 8 life this turn, they lose life equal to the difference." Loyalty 4
Geth's Verdict BBInstant Target player sacrifices a creature and loses 1 life.
Grim Feast 1BGEnchantment At the beginning of your upkeep, Grim Feast deals 1 damage to you. Whenever a creature is put into an opponent's graveyard from the battlefield, you gain life equal to its toughness.
Kalastria Highborn BBCreature — Vampire Shaman Whenever Kalastria Highborn or another Vampire you control dies, you may pay {B}. If you do, target player loses 2 life and you gain 2 life. 2/2
Bloodchief Ascension BEnchantment At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. (Damage causes loss of life.) Whenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.
Stormscape Master 2UUCreature — Human Wizard {W}{W}, {T}: Target creature gains protection from the color of your choice until end of turn. {B}{B}, {T}: Target player loses 2 life and you gain 2 life. 2/2
Yawgmoth's Edict 1BEnchantment Whenever an opponent casts a white spell, that player loses 1 life and you gain 1 life.
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