Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Psychomancer

1B · Artifact Creature — Necron Wizard

Flying Harbinger of Despair — Whenever Psychomancer or another nontoken artifact you control is put into a graveyard from the battlefield or is put into exile from the battlefield, target opponent loses 1 life and you gain 1 life. 1/1

Similar cards

Color identity:
NameManaTypeText
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Greed's Gambit 3BEnchantment When Greed's Gambit enters the battlefield, you draw three cards, gain 6 life, and create three 2/1 black Bat creature tokens with flying. At the beginning of your end step, you discard a card, lose 2 life, and sacrifice a creature. When Greed's Gambit leaves the battlefield, you discard three cards, lose 6 life, and sacrifice three creatures.
Auspicious Ancestor 3WCreature — Human Cleric When Auspicious Ancestor dies, you gain 3 life. Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. 2/3
Wernog, Rider's Chaplain WBLegendary Creature — Human When Wernog, Rider's Chaplain enters or leaves the battlefield, each opponent may investigate. Each opponent who doesn't loses 1 life. You investigate X times, where X is one plus the number of opponents who investigated this way. Friends forever (You can have two commanders if both have friends forever.) 1/2
Bulwark Giant 5WCreature — Giant Soldier When Bulwark Giant enters the battlefield, you gain 5 life. 3/6
Archangel's Light 7WSorcery You gain 2 life for each card in your graveyard, then shuffle your graveyard into your library.
Inspiring Overseer 2WCreature — Angel Cleric Flying When Inspiring Overseer enters the battlefield, you gain 1 life and draw a card. 2/1
Circuit Mender 3Artifact Creature — Insect When Circuit Mender enters the battlefield, you gain 2 life. When Circuit Mender leaves the battlefield, draw a card. 2/3
Rug of Smothering 3Artifact Creature — Construct Flying Whenever a player casts a spell, they lose 1 life for each spell they've cast this turn. 1/3
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