M:tG card similarity search
1BB · Sorcery
Target player reveals their hand and the top card of their library. You choose a card revealed this way. That player puts the chosen card on the bottom of their library. Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Name | Mana | Type | Text |
---|---|---|---|
Wickerwing Effigy | 3 | Artifact Creature — Scarecrow | Defender You may look at the top card of your library any time. You may cast creature spells from the top of your library. Whenever you cast a creature spell from your library, it becomes a black Bird in addition to its other colors and types, has flying, and has base power and toughness 1/1. 1/4 |
Elvish Rejuvenator | 2G | Creature — Elf Druid | When Elvish Rejuvenator enters the battlefield, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. 1/1 |
Stain the Mind | 4B | Sorcery | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Choose a nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles. |
Spirit of the Aldergard | 3G | Snow Creature — Bear Spirit | When Spirit of the Aldergard enters the battlefield, search your library for a snow land card, reveal it, put it into your hand, then shuffle. Spirit of the Aldergard gets +1/+0 for each other snow permanent you control. 0/4 |
Progenitus | WWUUBBRRGG | Legendary Creature — Hydra Avatar | Protection from everything If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead. 10/10 |
Wall of Mourning | 1W | Creature — Wall | Defender When Wall of Mourning enters the battlefield, exile a card from the top of your library face down for each opponent you have. Coven — At the beginning of your end step, if you control three or more creatures with different powers, put a card exiled with Wall of Mourning into its owner's hand. 0/4 |
Mind Extraction | 2B | Sorcery | As an additional cost to cast this spell, sacrifice a creature. Target player reveals their hand and discards all cards of each of the sacrificed creature's colors. |
Mangara's Tome | 5 | Artifact | When Mangara's Tome enters the battlefield, search your library for five cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library. {2}: The next time you would draw a card this turn, instead put the top card of the exiled pile into its owner's hand. |
Hedron Detonator | 2R | Creature — Goblin Artificer | Whenever an artifact enters the battlefield under your control, Hedron Detonator deals 1 damage to target opponent. {T}, Sacrifice two artifacts: Exile the top card of your library. You may play that card this turn. 2/3 |
Case of the Locked Hothouse | 3G | Enchantment — Case | You may play an additional land on each of your turns. To solve — You control seven or more lands. (If unsolved, solve at the beginning of your end step.) Solved — You may look at the top card of your library any time, and you may play lands and cast creature and enchantment spells from the top of your library. |