Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Psychotic Fury

1R · Instant

Target multicolored creature gains double strike until end of turn. Draw a card.

Similar cards

Color identity:
NameManaTypeText
Xira Arien BRGLegendary Creature — Insect Wizard Flying {B}{R}{G}, {T}: Target player draws a card. 1/2
Shadow Lance WEnchantment — Aura Enchant creature Enchanted creature has first strike. {1}{B}: Enchanted creature gets +2/+2 until end of turn.
Cathar's Companion 2WCreature — Dog Whenever you cast a noncreature spell, Cathar's Companion gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 3/1
Nightshade Assassin 2BBCreature — Human Assassin First strike When Nightshade Assassin enters the battlefield, you may reveal X black cards in your hand. If you do, target creature gets -X/-X until end of turn. Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 2/1
Kinjalli's Dawnrunner 2WCreature — Human Scout Double strike When Kinjalli's Dawnrunner enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 1/1
Rings a Bell 2UUEnchantment As Rings a Bell enters the battlefield, choose a word with four or more letters. After you say the chosen word for the first time each turn, an opponent may ring or imitate a bell within five seconds. When no opponent does, draw a card.
Disciple of Kangee 2WCreature — Human Wizard {U}, {T}: Target creature gains flying and becomes blue until end of turn. 2/2
Flux 2USorcery Each player discards any number of cards, then draws that many cards. Draw a card.
Swordsworn Cavalier 1WCreature — Human Knight Swordsworn Cavalier has first strike as long as another Knight entered the battlefield under your control this turn. 3/1
Malevolent Whispers 3RSorcery Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn. Madness {3}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
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