Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Pterodon Knight

3W · Creature — Human Knight

Pterodon Knight has flying as long as you control a Dinosaur. 3/3

Similar cards

Color identity:
NameManaTypeText
Battle Brawler 1BCreature — Orc Warrior As long as you control a red or white permanent, Battle Brawler gets +1/+0 and has first strike. 2/2
Sapphire Drake 5UCreature — Drake Flying Each creature you control with a +1/+1 counter on it has flying. 4/4
Kird Ape RCreature — Ape Kird Ape gets +1/+2 as long as you control a Forest. 1/1
Moorland Drifter 1WCreature — Spirit Delirium — Moorland Drifter has flying as long as there are four or more card types among cards in your graveyard. 2/2
Urborg Scavengers 2BCreature — Spirit Whenever Urborg Scavengers enters the battlefield or attacks, exile target card from a graveyard. Put a +1/+1 counter on Urborg Scavengers. Urborg Scavengers has flying as long as a card exiled with it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. 2/2
Mire Kavu 3RCreature — Kavu Mire Kavu gets +1/+1 as long as you control a Swamp. 3/2
Coastal Bulwark 2Artifact Creature — Wall Defender Coastal Bulwark gets +2/+0 as long as you control an Island. {2}, {T}: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) 1/3
Favorable Destiny 1WEnchantment — Aura Enchant creature Enchanted creature gets +1/+2 as long as it's white. Enchanted creature has shroud as long as its controller controls another creature. (It can't be the target of spells or abilities.)
Hero's Heirloom 2Artifact — Equipment Equipped creature gets +2/+1. As long as equipped creature is legendary, it has trample and haste. Equip {2}
Spire Winder 3UCreature — Snake Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Spire Winder gets +1/+1 as long as you have the city's blessing. 2/3
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