M:tG card similarity search
1W · Creature — Dinosaur Spirit
Flying Sacrifice Pteron Ghost: Regenerate target artifact. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Simulacrum Synthesizer | 2U | Artifact | When Simulacrum Synthesizer enters the battlefield, scry 2. Whenever another artifact with mana value 3 or greater enters the battlefield under your control, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control." |
Kiri-Onna | 4U | Creature — Spirit | When Kiri-Onna enters the battlefield, return target creature to its owner's hand. Whenever you cast a Spirit or Arcane spell, you may return Kiri-Onna to its owner's hand. 2/2 |
Magus of the Wheel | 2R | Creature — Human Wizard | {1}{R}, {T}, Sacrifice Magus of the Wheel: Each player discards their hand, then draws seven cards. 3/3 |
Mind Over Matter | 2UUUU | Enchantment | Discard a card: You may tap or untap target artifact, creature, or land. |
Windreaper Falcon | 1RG | Creature — Bird | Flying, protection from blue 1/1 |
Kirtar's Wrath | 4WW | Sorcery | Destroy all creatures. They can't be regenerated. Threshold — If seven or more cards are in your graveyard, instead destroy all creatures, then create two 1/1 white Spirit creature tokens with flying. Creatures destroyed this way can't be regenerated. |
Black Lotus | 0 | Artifact | {T}, Sacrifice Black Lotus: Add three mana of any one color. |
Brain Weevil | 3B | Creature — Insect | Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Sacrifice Brain Weevil: Target player discards two cards. Activate only as a sorcery. 1/1 |
Orim's Thunder | 2W | Instant | Kicker {R} (You may pay an additional {R} as you cast this spell.) Destroy target artifact or enchantment. If this spell was kicked, it deals damage equal to that permanent's mana value to target creature. |
Ixalli's Keeper | 1G | Creature — Human Shaman | {7}{G}, {T}, Sacrifice Ixalli's Keeper: Target creature gets +5/+5 and gains trample until end of turn. 2/2 |