M:tG card similarity search
2U · Enchantment — Aura
Enchant creature All creatures attack enchanted creature's controller each combat if able. When enchanted creature dies, draw a card.
Name | Mana | Type | Text |
---|---|---|---|
Spellgorger Barbarian | 3R | Creature — Human Nightmare Barbarian | When Spellgorger Barbarian enters the battlefield, discard a card at random. When Spellgorger Barbarian leaves the battlefield, draw a card. 3/1 |
Dangerous | 3G | Sorcery | All creatures able to block target creature this turn do so. Fuse (You may cast one or both halves of this card from your hand.) |
Lead | 3G | Sorcery | Aftermath (Cast this spell only from your graveyard. Then exile it.) All creatures able to block target creature this turn do so. |
Dreampod Druid | 1G | Creature — Human Druid | At the beginning of each upkeep, if Dreampod Druid is enchanted, create a 1/1 green Saproling creature token. 2/2 |
Manor Guardian | 2B | Creature — Demon | When Manor Guardian dies, each player seeks a nonland card with mana value 2 or less. 4/3 |
Glowcap Lantern | G | Artifact — Equipment | Equipped creature has "You may look at the top card of your library any time" and "Whenever this creature attacks, it explores." (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.) Equip {2} |
Noxious Field | 1BB | Enchantment — Aura | Enchant land Enchanted land has "{T}: This land deals 1 damage to each creature and each player." |
Life Goes On | G | Instant | You gain 4 life. If a creature died this turn, you gain 8 life instead. |
Imposing Grandeur | 4R | Sorcery | Each player may discard their hand and draw cards equal to the greatest mana value of a commander they own on the battlefield or in the command zone. |
Galestrike | 2U | Instant | Return target tapped creature to its owner's hand. Draw a card. |