Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Pull from Tomorrow

XUU · Instant

Draw X cards, then discard a card.

Similar cards

Color identity:
NameManaTypeText
Master of Winds 2UUCreature — Sphinx Wizard Flying When Master of Winds enters the battlefield, draw two cards, then discard a card. Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 4/1 or 1/4 until end of turn. 1/4
Jaya's Immolating Inferno XRRLegendary Sorcery (You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Jaya's Immolating Inferno deals X damage to each of up to three targets.
Immolating Gyre 4RRSorcery Immolating Gyre deals X damage to each creature and planeswalker you don't control, where X is the number of instant and sorcery cards in your graveyard.
Voices from the Void 4BSorcery Domain — Target player discards a card for each basic land type among lands you control.
Psychic Possession 2UUEnchantment — Aura Enchant opponent Skip your draw step. Whenever enchanted opponent draws a card, you may draw a card.
Evermind Instant — Arcane (Nonexistent mana costs can't be paid.) Draw a card. Splice onto Arcane {1}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Trapfinder's Trick 1USorcery Target player reveals their hand and discards all Trap cards.
Mass Appeal 2USorcery Draw a card for each Human you control.
Necron Overlord 2BBArtifact Creature — Necron Noble Relentless March — {X}, {T}, Tap X untapped artifacts you control: Target opponent loses X life. 2/5
Serum Visions USorcery Draw a card. Scry 2.
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