Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Pull of the Mist Moon

1WW · Enchantment

Kicker {1}{U} When Pull of the Mist Moon enters the battlefield, exile target nonland permanent an opponent controls until Pull of the Mist Moon leaves the battlefield. When Pull of the Mist Moon enters the battlefield, if it was kicked, choose a nonland permanent card in your hand. It perpetually gains "When this permanent enters the battlefield, exile target nonland permanent an opponent controls until this permanent leaves the battlefield."

Similar cards

Color identity:
NameManaTypeText
Stroke of Midnight 2WInstant Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.
Culling Ritual 2BGSorcery Destroy each nonland permanent with mana value 2 or less. Add {B} or {G} for each permanent destroyed this way.
Culling Scales 3Artifact At the beginning of your upkeep, destroy target nonland permanent with the lowest mana value. (If two or more permanents are tied for lowest, target any one of them.)
Teferi, Hero of Dominaria 3WULegendary Planeswalker — Teferi [+1]: Draw a card. At the beginning of the next end step, untap up to two lands. [−3]: Put target nonland permanent into its owner's library third from the top. [−8]: You get an emblem with "Whenever you draw a card, exile target permanent an opponent controls." Loyalty 4
Angel of Despair 3WWBBCreature — Angel Flying When Angel of Despair enters the battlefield, destroy target permanent. 5/5
Eye of Singularity 3WWorld Enchantment When Eye of Singularity enters the battlefield, destroy each permanent with the same name as another permanent, except for basic lands. They can't be regenerated. Whenever a permanent other than a basic land enters the battlefield, destroy all other permanents with that name. They can't be regenerated.
Winds of Rebuke 1UInstant Return target nonland permanent to its owner's hand. Each player mills two cards.
Shifting Sky 2UEnchantment As Shifting Sky enters the battlefield, choose a color. All nonland permanents are the chosen color.
Admiral Beckett Brass 1UBRLegendary Creature — Human Pirate Other Pirates you control get +1/+1. At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn. 3/3
Greenwheel Liberator 1GCreature — Elf Warrior Revolt — Greenwheel Liberator enters the battlefield with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn. 2/1
Page 39