Card Codex

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17 May 2024: Card library updated.

Pulsating Illusion

4U · Creature — Illusion

Flying Discard a card: Pulsating Illusion gets +4/+4 until end of turn. Activate only once each turn. 0/1

Similar cards

Color identity:
NameManaTypeText
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Schismotivate 1URInstant Target creature gets +4/+0 until end of turn. Another target creature gets -4/-0 until end of turn.
Steal Strength 1BInstant Target creature gets +1/+1 until end of turn. Another target creature gets -1/-1 until end of turn.
Streambed Aquitects 1UUCreature — Merfolk Scout {T}: Target Merfolk creature gets +1/+1 and gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.) {T}: Target land becomes an Island until end of turn. 2/3
Manta Riders UCreature — Merfolk {U}: Manta Riders gains flying until end of turn. 1/1
Cephalid Looter 2UCreature — Cephalid Rogue {T}: Target player draws a card, then discards a card. 2/1
Aardwolf's Advantage 2RSorcery Creatures you control get +2/+0 and gain alpha strike until end of turn. (A creature with alpha strike has first strike as long as it's blocking or being blocked by a creature that comes after it alphabetically.)
Aven Warcraft 2WInstant Creatures you control get +0/+2 until end of turn. Threshold — If seven or more cards are in your graveyard, choose a color. Creatures you control also gain protection from the chosen color until end of turn.
Dark Deal 2BSorcery Each player discards all the cards in their hand, then draws that many cards minus one.
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