M:tG card similarity search
2G · Instant
Return target creature or land card from a graveyard to its owner's hand. You gain 6 life.
Name | Mana | Type | Text |
---|---|---|---|
Tamiyo's Safekeeping | G | Instant | Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life. (A permanent with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.) |
Drake Familiar | 1U | Creature — Drake | Flying When Drake Familiar enters the battlefield, sacrifice it unless you return an enchantment to its owner's hand. 2/1 |
Well of Life | 4 | Artifact | At the beginning of your end step, if you control no untapped lands, you gain 2 life. |
Curse of the Forsaken | 2W | Enchantment — Aura Curse | Enchant player Whenever a creature attacks enchanted player, its controller gains 1 life. |
Ghost Council of Orzhova | WWBB | Legendary Creature — Spirit | When Ghost Council of Orzhova enters the battlefield, target opponent loses 1 life and you gain 1 life. {1}, Sacrifice a creature: Exile Ghost Council of Orzhova. Return it to the battlefield under its owner's control at the beginning of the next end step. 4/4 |
Leyline Phantom | 4U | Creature — Illusion | When Leyline Phantom deals combat damage, return it to its owner's hand. (Return it only if it survived combat.) 5/5 |
Spirit of Malevolence | 1B | Creature — Spirit | When Spirit of Malevolence dies, each opponent loses 1 life and you gain 1 life. 2/1 |
Spinewoods Paladin | 4G | Creature — Human Knight | Trample When Spinewoods Paladin enters the battlefield, you gain 3 life. Plot {3}{G} (You may pay {3}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 5/4 |
Loyal Gryff | 2W | Creature — Hippogriff | Flash Flying When Loyal Gryff enters the battlefield, you may return another creature you control to its owner's hand. 2/2 |
Yawgmoth's Edict | 1B | Enchantment | Whenever an opponent casts a white spell, that player loses 1 life and you gain 1 life. |