M:tG card similarity search
1BB · Sorcery
Target player reveals three cards from their hand and you choose one of them. That player discards that card. Then if that player has more cards in hand than you, return Pulse of the Dross to its owner's hand.
Name | Mana | Type | Text |
---|---|---|---|
Appetite for Brains | B | Sorcery | Target opponent reveals their hand. You choose a card from it with mana value 4 or greater and exile that card. |
Phyrexian Dragon Engine | 3 | Artifact Creature — Phyrexian Dragon | Double strike When Phyrexian Dragon Engine enters the battlefield from your graveyard, you may discard your hand. If you do, draw three cards. Unearth {3}{R}{R} (Melds with Mishra, Claimed by Gix.) 2/2 |
Batterskull | 5 | Artifact — Equipment | Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +4/+4 and has vigilance and lifelink. {3}: Return Batterskull to its owner's hand. Equip {5} |
Enigma Eidolon | 3U | Creature — Spirit | {U}, Sacrifice Enigma Eidolon: Target player mills three cards. Whenever you cast a multicolored spell, you may return Enigma Eidolon from your graveyard to your hand. 2/2 |
Transgress the Mind | 1B | Sorcery | Devoid (This card has no color.) Target player reveals their hand. You choose a card from it with mana value 3 or greater and exile that card. |
Misers' Cage | 3 | Artifact | At the beginning of each opponent's upkeep, if that player has five or more cards in hand, Misers' Cage deals 2 damage to that player. |
Dimensional Infiltrator | 1U | Creature — Eldrazi | Devoid (This card has no color.) Flash Flying {1}{C}: Target opponent exiles the top card of their library. If it's a land card, you may return Dimensional Infiltrator to its owner's hand. ({C} represents colorless mana.) 2/1 |
Phyrexian Grimoire | 3 | Artifact | {4}, {T}: Target opponent chooses one of the top two cards of your graveyard. Exile that card and put the other one into your hand. |
The Kami War | 1WUBRG | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter.) I — Exile target nonland permanent an opponent controls. II — Return up to one other target nonland permanent to its owner's hand. Then each opponent discards a card. III — Exile this Saga, then return it to the battlefield transformed under your control. |
Upheaval | 4UU | Sorcery | Return all permanents to their owners' hands. |