M:tG card similarity search
1WW · Instant
You gain 4 life. Then if an opponent has more life than you, return Pulse of the Fields to its owner's hand.
| Name | Mana | Type | Text |
|---|---|---|---|
| Armistice | 2W | Enchantment | {3}{W}{W}: You draw a card and target opponent gains 3 life. |
| Arashin Cleric | 1W | Creature — Human Cleric | When Arashin Cleric enters the battlefield, you gain 3 life. 1/3 |
| Cathedral Sanctifier | W | Creature — Human Cleric | When Cathedral Sanctifier enters the battlefield, you gain 3 life. 1/1 |
| Temple Acolyte | 1W | Creature — Human Cleric | When Temple Acolyte enters the battlefield, you gain 3 life. 1/3 |
| Teroh's Faithful | 3W | Creature — Human Cleric | When Teroh's Faithful enters the battlefield, you gain 4 life. 1/4 |
| Tireless Missionaries | 4W | Creature — Human Cleric | When Tireless Missionaries enters the battlefield, you gain 3 life. 2/3 |
| Withdraw | UU | Instant | Return target creature to its owner's hand. Then return another target creature to its owner's hand unless its controller pays {1}. |
| Bloodhunter Bat | 3B | Creature — Bat | Flying When Bloodhunter Bat enters the battlefield, target player loses 2 life and you gain 2 life. 2/2 |
| Righteous Cause | 3WW | Enchantment | Whenever a creature attacks, you gain 1 life. |
| The Slayer | Hero | You start the game with an additional 7 life. |