M:tG card similarity search
1WW · Instant
You gain 4 life. Then if an opponent has more life than you, return Pulse of the Fields to its owner's hand.
Name | Mana | Type | Text |
---|---|---|---|
Barrin, Master Wizard | 1UU | Legendary Creature — Human Wizard | {2}, Sacrifice a permanent: Return target creature to its owner's hand. 1/1 |
Razor Boomerang | 3 | Artifact — Equipment | Equipped creature has "{T}, Unattach Razor Boomerang: It deals 1 damage to any target. Return Razor Boomerang to its owner's hand." Equip {2} |
Tidy Conclusion | 3BB | Instant | Destroy target creature. You gain 1 life for each artifact you control. |
Salvage Scuttler | 4U | Creature — Crab | Whenever Salvage Scuttler attacks, return an artifact you control to its owner's hand. 4/4 |
Riddlemaster Sphinx | 4UU | Creature — Sphinx | Flying (This creature can't be blocked except by creatures with flying or reach.) When Riddlemaster Sphinx enters the battlefield, you may return target creature an opponent controls to its owner's hand. 5/5 |
Honorable Scout | W | Creature — Human Soldier Scout | When Honorable Scout enters the battlefield, you gain 2 life for each black and/or red creature target opponent controls. 1/1 |
A-Armory Veteran | 1R | Creature — Orc Warrior | Ward—Pay 2 life. As long as Armory Veteran is equipped, it has menace. (It can't be blocked except by two or more creatures.) 2/2 |
Spellweaver Duo | 6U | Creature — Human Wizard | Assist (Another player can pay up to {6} of this spell's cost.) When Spellweaver Duo enters the battlefield, you may return target tapped creature to its owner's hand. 4/4 |
Frodo, Adventurous Hobbit | WB | Legendary Creature — Halfling Scout | Partner with Sam, Loyal Attendant Vigilance Whenever Frodo, Adventurous Hobbit attacks, if you gained 3 or more life this turn, the Ring tempts you. Then if Frodo is your Ring-bearer and the Ring has tempted you two or more times this game, draw a card. 1/3 |
Dross Harvester | 1BB | Creature — Horror | Protection from white At the beginning of your end step, you lose 4 life. Whenever a creature dies, you gain 2 life. 4/4 |