M:tG card similarity search
1RR · Instant
Pulse of the Forge deals 4 damage to target player or planeswalker. Then if that player or that planeswalker's controller has more life than you, return Pulse of the Forge to its owner's hand.
Name | Mana | Type | Text |
---|---|---|---|
Thrash | R/GR/G | Instant | Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. |
Arc-Slogger | 3RR | Creature — Beast | {R}, Exile the top ten cards of your library: Arc-Slogger deals 2 damage to any target. 4/5 |
Hurler Cyclops | 3RR | Creature — Cyclops | {1}, Sacrifice another creature: Hurler Cyclops deals 1 damage to any target. 5/4 |
Immolating Gyre | 4RR | Sorcery | Immolating Gyre deals X damage to each creature and planeswalker you don't control, where X is the number of instant and sorcery cards in your graveyard. |
Vedalken Aethermage | 1U | Creature — Vedalken Wizard | Flash (You may cast this spell any time you could cast an instant.) When Vedalken Aethermage enters the battlefield, return target Sliver to its owner's hand. Wizardcycling {3} ({3}, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.) 1/2 |
Guardian of the Great Conduit | 3G | Creature — Elemental | Reach (This creature can block creatures with flying.) As long as you control a Nissa planeswalker, Guardian of the Great Conduit gets +2/+0 and has vigilance. (Attacking doesn't cause it to tap.) 2/4 |
Temporal Fissure | 4U | Sorcery | Return target permanent to its owner's hand. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) |
Needletooth Raptor | 3R | Creature — Dinosaur | Enrage — Whenever Needletooth Raptor is dealt damage, it deals 5 damage to target creature an opponent controls. 2/2 |
Dream Stalker | 1U | Creature — Illusion | When Dream Stalker enters the battlefield, return a permanent you control to its owner's hand. 1/5 |
Wipe Away | 1UU | Instant | Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Return target permanent to its owner's hand. |