Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Pulse of the Tangle

1GG · Sorcery

Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, return Pulse of the Tangle to its owner's hand.

Similar cards

Color identity:
NameManaTypeText
Ivory Gargoyle 4WCreature — Gargoyle Flying When Ivory Gargoyle dies, return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step. {4}{W}: Exile Ivory Gargoyle. 2/2
Call to Mind 2USorcery Return target instant or sorcery card from your graveyard to your hand.
Relearn 1UUSorcery Return target instant or sorcery card from your graveyard to your hand.
Said 2USorcery Return target instant or sorcery card from your graveyard to your hand.
Rank and File 2BBCreature — Zombie When Rank and File enters the battlefield, green creatures get -1/-1 until end of turn. 3/3
Saheeli, Sublime Artificer 1U/RU/RLegendary Planeswalker — Saheeli Whenever you cast a noncreature spell, create a 1/1 colorless Servo artifact creature token. [−2]: Target artifact you control becomes a copy of another target artifact or creature you control until end of turn, except it's an artifact in addition to its other types. Loyalty 5
Master of Diversion 2WCreature — Human Scout Whenever Master of Diversion attacks, tap target creature defending player controls. 2/2
Era of Enlightenment 1WEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter.) I — Scry 2. II — You gain 2 life. III — Exile this Saga, then return it to the battlefield transformed under your control.
Mimic Vat 3Artifact Imprint — Whenever a nontoken creature dies, you may exile that card. If you do, return each other card exiled with Mimic Vat to its owner's graveyard. {3}, {T}: Create a token that's a copy of a card exiled with Mimic Vat. It gains haste. Exile it at the beginning of the next end step.
Slaying Mantis 5GGCreature — Insect Wrestler Just a second (As long as this spell is on the stack, players can't move cards on the battlefield.) Slaying Mantis enters the battlefield by being thrown from a distance of at least three feet. When Slaying Mantis enters the battlefield, it fights each creature an opponent controls that it touched as it entered. 6/6
Page 406