M:tG card similarity search
1GG · Sorcery
Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, return Pulse of the Tangle to its owner's hand.
Name | Mana | Type | Text |
---|---|---|---|
Braids's Frightful Return | 2B | Enchantment — Saga | Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I — You may sacrifice a creature. If you do, each opponent discards a card. II — Return target creature card from your graveyard to your hand. III — Target opponent may sacrifice a nonland, nontoken permanent. If they don't, they lose 2 life and you draw a card. |
Sontaran General | 4R | Creature — Alien Soldier | Trample, haste Battalion — Whenever Sontaran General and at least two other creatures attack, for each opponent, goad up to one target creature that player controls. Those creatures can't block this turn. (Until your next turn, they attack each combat if able and attack a player other than you if able.) 5/5 |
Unyaro | Plane — Zhalfir | At the beginning of your end step, if you planeswalked to Unyaro this turn, untap all creatures. They phase out until a player planeswalks. (Treat them and anything attached to them as though they didn't exist.) Whenever chaos ensues, create two 2/2 white and blue Knight creature tokens with vigilance. | |
Progenitor Exarch | XXW | Creature — Phyrexian Cat Cleric | When Progenitor Exarch enters the battlefield, incubate 3 X times. (To incubate 3, create an Incubator token with three +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) {T}: Transform target Incubator token you control. 1/2 |
Stingblade Assassin | 3B | Creature — Faerie Assassin | Flash Flying When Stingblade Assassin enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn. 3/1 |
Blistering Barrier | 2R | Creature — Wall | Defender (This creature can't attack.) 5/2 |
Fortified Rampart | 1W | Creature — Wall | Defender 0/6 |
Glacial Wall | 2U | Creature — Wall | Defender (This creature can't attack.) 0/7 |
Steel Wall | 1 | Artifact Creature — Wall | Defender (This creature can't attack.) 0/4 |
Wall of Earth | 1R | Creature — Wall | Defender (This creature can't attack.) 0/6 |