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17 May 2024: Card library updated.

Punish the Enemy

4R · Instant

Punish the Enemy deals 3 damage to target player or planeswalker and 3 damage to target creature.

Similar cards

Color identity:
NameManaTypeText
Earth XRRSorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Earth deals X damage to each creature without flying.
Mindblaze 5RSorcery Choose a nonland card name and a number greater than 0. Target player reveals their library. If that library contains exactly the chosen number of cards with the chosen name, Mindblaze deals 8 damage to that player. Then that player shuffles.
Fastbond GEnchantment You may play any number of lands on each of your turns. Whenever you play a land, if it wasn't the first land you played this turn, Fastbond deals 1 damage to you.
Guilty Conscience WEnchantment — Aura Enchant creature Whenever enchanted creature deals damage, Guilty Conscience deals that much damage to that creature.
Sphere of Grace 3WEnchantment If a black source would deal damage to you, prevent 2 of that damage.
Arlinn, Embraced by the Moon Legendary Planeswalker — Arlinn [+1]: Creatures you control get +1/+1 and gain trample until end of turn. [−1]: Arlinn, Embraced by the Moon deals 3 damage to any target. Transform Arlinn, Embraced by the Moon. [−6]: You get an emblem with "Creatures you control have haste and '{T}: This creature deals damage equal to its power to any target.'"
Voldaren Ambusher 2RCreature — Vampire Archer When Voldaren Ambusher enters the battlefield, if an opponent lost life this turn, it deals X damage to up to one target creature or planeswalker, where X is the number of Vampires you control. 2/2
Divine Smite 1WInstant Target creature or planeswalker an opponent controls phases out. If that permanent is black, exile it instead. (If it phases out, treat it and anything attached to it as though they don't exist until its controller's next turn.)
Chaos Charm RInstant Choose one — • Destroy target Wall. • Chaos Charm deals 1 damage to target creature. • Target creature gains haste until end of turn.
Harnessed Lightning 1RInstant Choose target creature. You get {E}{E}{E} (three energy counters), then you may pay any amount of {E}. Harnessed Lightning deals that much damage to that creature.
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