M:tG card similarity search
1RR · Instant
Flip a coin. If you win the flip, destroy all creatures with power 2 or less. If you lose the flip, destroy all creatures with power 3 or greater.
Name | Mana | Type | Text |
---|---|---|---|
A-Dokuchi Silencer | 1B | Creature — Human Ninja | Ninjutsu {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Dokuchi Silencer deals combat damage to a player, you may discard a card. When you do, destroy target creature or planeswalker that player controls. 2/1 |
Jokulhaups | 4RR | Sorcery | Destroy all artifacts, creatures, and lands. They can't be regenerated. |
Queen Allenal of Ruadach | GWW | Legendary Creature — Elf Noble | Queen Allenal of Ruadach's power and toughness are each equal to the number of creatures you control. If one or more creature tokens would be created under your control, those tokens plus a 1/1 white Soldier creature token are created instead. */* |
Consuming Rage | Sorcery | Whenever a Minotaur attacks this turn, it gets +2/+0 until end of turn. Destroy that creature at end of combat. | |
Fathom Fleet Cutthroat | 3B | Creature — Human Pirate | When Fathom Fleet Cutthroat enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn. 3/3 |
Defiant Bloodlord | 5BB | Creature — Vampire | Flying Whenever you gain life, target opponent loses that much life. 4/5 |
Shizuko, Caller of Autumn | 1GG | Legendary Creature — Snake Shaman | At the beginning of each player's upkeep, that player adds {G}{G}{G}. Until end of turn, they don't lose this mana as steps and phases end. 2/3 |
Four Knocks | 2W | Enchantment | Vanishing 4 (This enchantment enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) At the beginning of your precombat main phase, draw a card. |
Chameleon Spirit | 3U | Creature — Illusion Spirit | As Chameleon Spirit enters the battlefield, choose a color. Chameleon Spirit's power and toughness are each equal to the number of permanents of the chosen color your opponents control. */* |
Verduran Emissary | 2G | Creature — Human Wizard | Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) When Verduran Emissary enters the battlefield, if it was kicked, destroy target artifact. It can't be regenerated. 2/3 |