M:tG card similarity search
1RR · Instant
Flip a coin. If you win the flip, destroy all creatures with power 2 or less. If you lose the flip, destroy all creatures with power 3 or greater.
Name | Mana | Type | Text |
---|---|---|---|
Ritual Guardian | 2W | Creature — Human Soldier | Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Ritual Guardian gains lifelink until end of turn. 3/2 |
Tempest Hart | 3G | Creature — Elemental Elk | Trample Whenever you cast a spell with mana value 5 or greater, put a +1/+1 counter on Tempest Hart. 3/4 |
Break the Ice | BB | Sorcery | Destroy target land that is snow or could produce {C}. Overload {4}{B}{B} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.") |
Seismic Spike | 2RR | Sorcery | Destroy target land. Add {R}{R}. |
Spiteflame Witch | 1B/R | Creature — Elemental Shaman | {B}{R}: Each player loses 1 life. 2/1 |
Greater Mossdog | 3G | Creature — Plant Dog | Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.) 3/3 |
Deadly Tempest | 4BB | Sorcery | Destroy all creatures. Each player loses life equal to the number of creatures they controlled that were destroyed this way. |
Quagmire Druid | 2B | Creature — Zombie Druid | {G}, {T}, Sacrifice a creature: Destroy target enchantment. 2/2 |
Hush | 3G | Sorcery | Destroy all enchantments. Cycling {2} ({2}, Discard this card: Draw a card.) |
Callous Giant | 4RR | Creature — Giant | If a source would deal 3 or less damage to Callous Giant, prevent that damage. 4/4 |