Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Puppet Conjurer

1B · Artifact Creature — Human Wizard

{U}, {T}: Create a 0/1 blue Homunculus artifact creature token. At the beginning of your upkeep, sacrifice a Homunculus. 1/2

Similar cards

Color identity:
NameManaTypeText
Vildin-Pack Alpha Creature — Werewolf Whenever a Werewolf enters the battlefield under your control, you may transform it. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Vildin-Pack Alpha. 4/3
Goblin Scouts 3RRSorcery Create three 1/1 red Goblin Scout creature tokens with mountainwalk. (They can't be blocked as long as defending player controls a Mountain.)
Assemble 4GWInstant Create three 2/2 green and white Elf Knight creature tokens with vigilance.
Acorn Harvest 3GSorcery Create two 1/1 green Squirrel creature tokens. Flashback—{1}{G}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Loot Dispute 3REnchantment When Loot Dispute enters the battlefield, you take the initiative and create a Treasure token. Whenever you attack the player who has the initiative, create a Treasure token. Loud Ruckus — Whenever you complete a dungeon, create a 5/5 red Dragon creature token with flying.
Devout Invocation 6WSorcery Tap any number of untapped creatures you control. Create a 4/4 white Angel creature token with flying for each creature tapped this way.
Reality Ripple 1UInstant Target artifact, creature, or land phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Lich Lord of Unx 1UBCreature — Zombie Wizard {U}{B}, {T}: Create a 1/1 blue and black Zombie Wizard creature token. {U}{U}{B}{B}: Target player loses X life and mills X cards, where X is the number of Zombies you control. 2/2
Ring of Thune 2Artifact — Equipment Equipped creature has vigilance. (Attacking doesn't cause it to tap.) At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's white. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Magmatic Force 5RRRCreature — Elemental At the beginning of each upkeep, Magmatic Force deals 3 damage to any target. 7/7
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