M:tG card similarity search
W · Instant
Target spell or permanent becomes white. (Mana symbols on that permanent remain unchanged.)
Name | Mana | Type | Text |
---|---|---|---|
Ice Out | 1UU | Instant | Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) This spell costs {1} less to cast if it's bargained. Counter target spell. |
Lich's Mirror | 5 | Artifact | If you would lose the game, instead shuffle your hand, your graveyard, and all permanents you own into your library, then draw seven cards and your life total becomes 20. |
Priority Avenger | 3W | Creature — Bird Wizard | Flying Players can't cast instant spells unless a spell or ability is on the stack. 3/4 |
Utter End | 2WB | Instant | Exile target nonland permanent. |
Soulscour | 7WWW | Sorcery | Destroy all nonartifact permanents. |
Take Possession | 5UU | Enchantment — Aura | Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Enchant permanent You control enchanted permanent. |
Lifeforce | GG | Enchantment | {G}{G}: Counter target black spell. |
Lofty Denial | 1U | Instant | Counter target spell unless its controller pays {1}. If you control a creature with flying, counter that spell unless its controller pays {4} instead. |
Mindlink Mech | 2U | Artifact — Vehicle | Flying Whenever Mindlink Mech becomes crewed for the first time each turn, until end of turn, Mindlink Mech becomes a copy of target nonlegendary creature that crewed it this turn, except it's 4/3, it's a Vehicle artifact in addition to its other types, and it has flying. Crew 1 4/3 |
Tidal Warrior | U | Creature — Merfolk Warrior | {T}: Target land becomes an Island until end of turn. 1/1 |