M:tG card similarity search
2WB · Enchantment
Whenever a nontoken creature is put into your graveyard from the battlefield, exile that card. At the beginning of your upkeep, you may pay {4} and 2 life. If you do, return a card exiled with Purgatory to the battlefield.
Name | Mana | Type | Text |
---|---|---|---|
Staff of Nin | 6 | Artifact | At the beginning of your upkeep, draw a card. {T}: Staff of Nin deals 1 damage to any target. |
Jeweled Torque | 2 | Artifact | As Jeweled Torque enters the battlefield, choose a color. Whenever a player casts a spell of the chosen color, you may pay {2}. If you do, you gain 2 life. |
Temporary Lockdown | 1WW | Enchantment | When Temporary Lockdown enters the battlefield, exile each nonland permanent with mana value 2 or less until Temporary Lockdown leaves the battlefield. |
Shadows of the Past | 1B | Enchantment | Whenever a creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) {4}{B}: Each opponent loses 2 life and you gain 2 life. Activate only if there are four or more creature cards in your graveyard. |
Protomatter Powder | 2U | Artifact | {4}{W}, {T}, Sacrifice Protomatter Powder: Return target artifact card from your graveyard to the battlefield. |
Whisper, Blood Liturgist | 3B | Legendary Creature — Human Cleric | {T}, Sacrifice two creatures: Return target creature card from your graveyard to the battlefield. 2/2 |
Decree of Annihilation | 8RR | Sorcery | Exile all artifacts, creatures, and lands from the battlefield, all cards from all graveyards, and all cards from all hands. Cycling {5}{R}{R} ({5}{R}{R}, Discard this card: Draw a card.) When you cycle Decree of Annihilation, destroy all lands. |
Gnaw to the Bone | 2G | Instant | You gain 2 life for each creature card in your graveyard. Flashback {2}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Immortal Coil | 2BB | Artifact | {T}, Exile two cards from your graveyard: Draw a card. If damage would be dealt to you, prevent that damage. Exile a card from your graveyard for each 1 damage prevented this way. When there are no cards in your graveyard, you lose the game. |
Soul Partition | 1W | Instant | Exile target nonland permanent. For as long as that card remains exiled, its owner may play it. A spell cast by an opponent this way costs {2} more to cast. |