M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Lucky Offering | W | Sorcery | Destroy target artifact with mana value 3 or less. You gain 3 life. |
Woodfall Primus | 5GGG | Creature — Treefolk Shaman | Trample When Woodfall Primus enters the battlefield, destroy target noncreature permanent. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 6/6 |
Nimble Brigand | 2U | Creature — Human Rogue | Nimble Brigand can't be blocked if you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) Whenever Nimble Brigand deals combat damage to a player, draw a card. 1/3 |
Indomitable Creativity | XRRR | Sorcery | Destroy X target artifacts and/or creatures. For each permanent destroyed this way, its controller reveals cards from the top of their library until an artifact or creature card is revealed and exiles that card. Those players put the exiled cards onto the battlefield, then shuffle. |
Deadfall | 2G | Enchantment | Creatures with forestwalk can be blocked as though they didn't have forestwalk. |
Invoke the Winds | 1UUUU | Sorcery | Gain control of target artifact or creature. Untap it. |
Detective of the Month | 2U | Creature — Human Detective | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) As long as you have the city's blessing, Detectives you control can't be blocked. Whenever you draw your second card each turn, create a 2/2 white and blue Detective creature token. 2/3 |
Ghirapur Guide | 2G | Creature — Elf Scout | {2}{G}: Target creature you control can't be blocked by creatures with power 2 or less this turn. 3/2 |
Rusted Relic | 4 | Artifact | Metalcraft — Rusted Relic is a 5/5 Golem artifact creature as long as you control three or more artifacts. |
Control Win Condition | 4UU | Creature — Whale | This spell can't be countered. Shroud Control Win Condition's power and toughness are each equal to the number of turns you've taken this game. (If this is in your deck, please keep track of your turns. This means you, Mark.) */* |