M:tG card similarity search
2G · Creature — Dinosaur
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 2/2
Name | Mana | Type | Text |
---|---|---|---|
Nurturing Bristleback | 5GG | Creature — Dinosaur | When Nurturing Bristleback enters the battlefield, create a 3/3 green Dinosaur creature token. Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.) 5/5 |
Primal Frenzy | G | Enchantment — Aura | Enchant creature Enchanted creature has trample. |
Vision of the Unspeakable | Enchantment Creature — Spirit | Flying, trample Vision of the Unspeakable gets +1/+1 for each card in your hand. 0/0 | |
Greenbelt Radical | 3G | Creature — Centaur Citizen | Disguise {5}{G}{G} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When Greenbelt Radical is turned face up, put a +1/+1 counter on each creature you control. Creatures you control gain trample until end of turn. 4/4 |
Sporeweb Weaver | 2G | Creature — Spider | Reach, hexproof from blue Whenever Sporeweb Weaver is dealt damage, you gain 1 life and create a 1/1 green Saproling creature token. 1/4 |
Etali, Primal Sickness | Legendary Creature — Phyrexian Elder Dinosaur | Trample, indestructible Whenever Etali, Primal Sickness deals combat damage to a player, they get that many poison counters. (A player with ten or more poison counters loses the game.) 11/11 | |
Ceremonial Groundbreaker | 1GW | Artifact — Equipment | Equipped creature gets +2/+1 and has trample. Equip Citizen {1} Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) |
Changeling Sentinel | 3W | Creature — Shapeshifter | Changeling (This card is every creature type.) Vigilance 3/2 |
Storm-Charged Slasher | Creature — Werewolf | At the beginning of combat on your turn, target creature you control gets +2/+0 and gains trample and haste until end of turn. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/4 | |
Bloodvial Purveyor | 2BB | Creature — Vampire | Flying, trample Whenever an opponent casts a spell, that player creates a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") Whenever Bloodvial Purveyor attacks, it gets +1/+0 until end of turn for each Blood token defending player controls. 5/6 |