M:tG card similarity search
6 · Artifact
{2}: Choose one — • Destroy target Aura attached to a land. • The next time target land would be destroyed this turn, remove all damage marked on it instead.
Name | Mana | Type | Text |
---|---|---|---|
Break Down | 2G | Instant | Destroy target artifact or enchantment. Create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") |
Greater Realm of Preservation | 1W | Enchantment | {1}{W}: The next time a black or red source of your choice would deal damage to you this turn, prevent that damage. |
Don't Move | 3WW | Sorcery | Destroy all tapped creatures. Until your next turn, whenever a creature becomes tapped, destroy it. |
Universal Solvent | 1 | Artifact | {7}, {T}, Sacrifice Universal Solvent: Destroy target permanent. |
Pus Kami | 5BB | Creature — Spirit | {B}, Sacrifice Pus Kami: Destroy target nonblack creature. Soulshift 6 (When this creature dies, you may return target Spirit card with mana value 6 or less from your graveyard to your hand.) 3/3 |
Intervention Pact | 0 | Instant | The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. At the beginning of your next upkeep, pay {1}{W}{W}. If you don't, you lose the game. |
Virtue's Ruin | 2B | Sorcery | Destroy all white creatures. |
Orim's Touch | W | Instant | Kicker {1} (You may pay an additional {1} as you cast this spell.) Prevent the next 2 damage that would be dealt to any target this turn. If this spell was kicked, prevent the next 4 damage that would be dealt to that permanent or player this turn instead. |
Eye to Eye | 2B | Instant | You and target creature's controller have a staring contest. If you win, destroy that creature. |
Ugin's Nexus | 5 | Legendary Artifact | If a player would begin an extra turn, that player skips that turn instead. If Ugin's Nexus would be put into a graveyard from the battlefield, instead exile it and take an extra turn after this one. |