Card Codex

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17 May 2024: Card library updated.

Pyretic Charge

4R · Sorcery

Discard your hand, then draw four cards. For each card discarded this way, creatures you control get +1/+0 until end of turn. Plot {3}{R} (You may pay {3}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Similar cards

Color identity:
NameManaTypeText
Leyline of Vitality 2GGEnchantment If Leyline of Vitality is in your opening hand, you may begin the game with it on the battlefield. Creatures you control get +0/+1. Whenever a creature enters the battlefield under your control, you may gain 1 life.
Lurking Chupacabra 3BCreature — Beast Horror Whenever a creature you control explores, target creature an opponent controls gets -2/-2 until end of turn. 2/3
Radical Idea 1UInstant Draw a card. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
A-Radha, Coalition Warlord 1RGLegendary Creature — Elf Warrior Domain — Whenever Radha, Coalition Warlord enters the battlefield or becomes tapped, another target creature you control gets +X/+X until end of turn, where X is the number of basic land types among lands you control. 3/3
Arcane Encyclopedia 3Artifact {3}, {T}: Draw a card.
Jayemdae Tome 4Artifact {4}, {T}: Draw a card.
Reach Through Mists UInstant — Arcane Draw a card.
Scepter of Insight 1UUArtifact {3}{U}, {T}: Draw a card.
Treasure Trove 2UUEnchantment {2}{U}{U}: Draw a card.
Blackblade Reforged 2Legendary Artifact — Equipment Equipped creature gets +1/+1 for each land you control. Equip legendary creature {3} Equip {7}
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