M:tG card similarity search
2R · Creature — Human Wizard
Haste (This creature can attack and {T} as soon as it comes under your control.) 3/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Kabira Vindicator | 3W | Creature — Human Knight | Level up {2}{W} ({2}{W}: Put a level counter on this. Level up only as a sorcery.) LEVEL 2-4 3/6 Other creatures you control get +1/+1. LEVEL 5+ 4/8 Other creatures you control get +2/+2. 2/4 |
| Reality Smasher | 4C | Creature — Eldrazi | ({C} represents colorless mana.) Trample, haste Whenever Reality Smasher becomes the target of a spell an opponent controls, counter that spell unless its controller discards a card. 5/5 |
| Archfiend's Vessel | B | Creature — Human Cleric | Lifelink (Damage dealt by this creature also causes you to gain that much life.) When Archfiend's Vessel enters the battlefield, if it entered from your graveyard or you cast it from your graveyard, exile it. If you do, create a 5/5 black Demon creature token with flying. 1/1 |
| Phyrexian Censor | 2W | Creature — Phyrexian Wizard | Each player can't cast more than one non-Phyrexian spell each turn. Non-Phyrexian creatures enter the battlefield tapped. 3/3 |
| Hired Torturer | 2B | Creature — Human Rogue | Defender {3}{B}, {T}: Target opponent loses 2 life, then reveals a card at random from their hand. 2/3 |
| Martha Jones | 2U | Legendary Creature — Human Cleric | Woman Who Walked the Earth — When Martha Jones enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Whenever you sacrifice a Clue, Martha Jones and up to one other target creature can't be blocked this turn. Doctor's companion (You can have two commanders if the other is the Doctor.) 3/2 |
| Sarevok the Usurper | 3B | Legendary Creature — Human Knight | Specialize {3} At the beginning of combat on your turn, target creature you control gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. 3/3 |
| Squad Captain | 4W | Creature — Human Soldier | Vigilance Squad Captain enters the battlefield with a +1/+1 counter on it for each other creature you control. 2/2 |
| Gurmag Drowner | 3U | Creature — Naga Wizard | Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Gurmag Drowner exploits a creature, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. 2/4 |
| Corpses of the Lost | 2B | Enchantment | Skeletons you control get +1/+0 and have haste. When Corpses of the Lost enters the battlefield, create a 2/2 black Skeleton Pirate creature token. At the beginning of your end step, if you descended this turn, you may pay 1 life. If you do, return Corpses of the Lost to its owner's hand. (You descended if a permanent card was put into your graveyard from anywhere.) |