Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Quagmire

2B · Enchantment

Creatures with swampwalk can be blocked as though they didn't have swampwalk.

Similar cards

Color identity:
NameManaTypeText
Torch Breath XRInstant This spell costs {2} less to cast if it targets a blue permanent. This spell can't be countered. Torch Breath deals X damage to target creature or planeswalker.
Nevermore 1WWEnchantment As Nevermore enters the battlefield, choose a nonland card name. Spells with the chosen name can't be cast.
Combat Medic 2WCreature — Human Cleric Soldier {1}{W}: Prevent the next 1 damage that would be dealt to any target this turn. 0/2
Silburlind Snapper 5UCreature — Turtle Silburlind Snapper can't attack unless you've cast a noncreature spell this turn. 6/6
Abyssal Persecutor 2BBCreature — Demon Flying, trample You can't win the game and your opponents can't lose the game. 6/6
Grafdigger's Cage 1Artifact Creature cards in graveyards and libraries can't enter the battlefield. Players can't cast spells from graveyards or libraries.
The Grand Calcutron WULegendary Artifact The Grand Calcutron can be your commander. When The Grand Calcutron enters the battlefield, each player's hand becomes a program (an ordered row of revealed cards). Players can only play the first card of their program. If a card would be put into a player's hand from anywhere, that player reveals it and places it anywhere within their program instead. At the beginning of each player's end step, if that player's program has fewer than five cards, they draw cards equal to the difference.
Whirlwind Adept 4UCreature — Djinn Monk Hexproof (This creature can't be the target of spells or abilities your opponents control.) Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 4/2
Shieldmage Advocate 2WCreature — Human Cleric {T}: Return target card from an opponent's graveyard to their hand. Prevent all damage that would be dealt to any target this turn by a source of your choice. 1/3
Tajic, Legion's Edge 1RWLegendary Creature — Human Soldier Haste Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Prevent all noncombat damage that would be dealt to other creatures you control. {R}{W}: Tajic, Legion's Edge gains first strike until end of turn. 3/2
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