M:tG card similarity search
XXWW · Enchantment
Quarantine Field enters the battlefield with X isolation counters on it. When Quarantine Field enters the battlefield, for each isolation counter on it, exile up to one target nonland permanent an opponent controls until Quarantine Field leaves the battlefield.
Name | Mana | Type | Text |
---|---|---|---|
Thaumaturge's Familiar | 3 | Artifact Creature — Bird | Flying When Thaumaturge's Familiar enters the battlefield, scry 1. 1/3 |
Ancient Amphitheater | Land | As Ancient Amphitheater enters the battlefield, you may reveal a Giant card from your hand. If you don't, Ancient Amphitheater enters the battlefield tapped. {T}: Add {R} or {W}. | |
Secluded Glen | Land | As Secluded Glen enters the battlefield, you may reveal a Faerie card from your hand. If you don't, Secluded Glen enters the battlefield tapped. {T}: Add {U} or {B}. | |
Predation Steward | 1G | Creature — Phyrexian Elf Warrior | Predation Steward enters the battlefield with two oil counters on it. {2}{G}, {T}, Remove an oil counter from Predation Steward: Target creature gets +2/+2 until end of turn. Activate only as a sorcery. 2/2 |
Rustspore Ram | 4 | Artifact Creature — Sheep | When Rustspore Ram enters the battlefield, destroy target Equipment. 1/3 |
Merciless Executioner | 2B | Creature — Orc Warrior | When Merciless Executioner enters the battlefield, each player sacrifices a creature. 3/1 |
Invasive Species | 2G | Creature — Insect | When Invasive Species enters the battlefield, return another permanent you control to its owner's hand. 3/3 |
Nightkin Ambusher | 2UB | Creature — Mutant Warrior | Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) When Nightkin Ambusher enters the battlefield, target player gets four rad counters. Nightkin Ambusher can't be blocked as long as defending player has a rad counter. 4/4 |
Crooked Custodian | 1B | Creature — Ogre Rogue | Crooked Custodian enters the battlefield tapped. 3/2 |
Induced Amnesia | 2U | Enchantment | When Induced Amnesia enters the battlefield, target player exiles all cards from their hand face down, then draws that many cards. When Induced Amnesia is put into a graveyard from the battlefield, return the exiled cards to their owner's hand. |