Card Codex

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17 May 2024: Card library updated.

Quarrel's End

2R · Sorcery

As an additional cost to cast this spell, discard a card. Draw two cards and create a 1/1 white Human Soldier creature token.

Similar cards

Color identity:
NameManaTypeText
Raiding Party 2REnchantment Raiding Party can't be the target of white spells or abilities from white sources. Sacrifice an Orc: Each player may tap any number of untapped white creatures they control. For each creature tapped this way, that player chooses up to two Plains. Then destroy all Plains that weren't chosen this way by any player.
Wretched Camel 1BCreature — Zombie Camel When Wretched Camel dies, if you control a Desert or there is a Desert card in your graveyard, target player discards a card. 2/1
Ravenous Rats 1BCreature — Rat When Ravenous Rats enters the battlefield, target opponent discards a card. 1/1
Rottenheart Ghoul 3BCreature — Zombie When Rottenheart Ghoul dies, target player discards a card. 2/4
Skull Prophet BGCreature — Human Druid {T}: Add {B} or {G}. {T}: Mill two cards. 3/1
Cleaver Skaab 3UCreature — Zombie Horror {3}, {T}, Sacrifice another Zombie: Create two tokens that are copies of the sacrificed creature. 2/4
Pitchstone Wall 2RCreature — Wall Defender (This creature can't attack.) Whenever you discard a card, you may sacrifice Pitchstone Wall. If you do, return the discarded card from your graveyard to your hand. 2/5
Akki Ronin 1RCreature — Goblin Samurai Whenever a Samurai or Warrior you control attacks alone, you may discard a card. If you do, draw a card. 1/3
Aven Brigadier 3WWWCreature — Bird Soldier Flying Other Bird creatures get +1/+1. Other Soldier creatures get +1/+1. 3/5
Henzie "Toolbox" Torre BRGLegendary Creature — Devil Rogue Each creature spell you cast with mana value 4 or greater has blitz. The blitz cost is equal to its mana cost. (You may choose to cast that spell for its blitz cost. If you do, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) Blitz costs you pay cost {1} less for each time you've cast your commander from the command zone this game. 3/3
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